Strikeforce would introduce a more RPG style of leveling where characters would get a small increase in stats as they leveled up to a cap of 50 weapons also received a leveling system. Orbs give special bonuses to a weapon, and can increase attack power, range, and more while Chi items give unique abilities such as additional jumps, stronger attacks, Fury form usage reduction, and actual floating. Characters saw more capability for customization, as in addition to the ability to equip weapons and accessories seen in the previous franchise entries, characters could now equip a sub-weapon (with no restriction on weapon type by character) which can be switched to with the circle button, along with orbs and chi to alter stats. The Awakening drastically affects the appearance of the character and increases their stats. This iteration of the franchise would introduce new features such as Awakenings (known as Shin Musou Kakusei in Japan) which were similar to an upgraded version of Musou Rage from Dynasty Warriors 5 also known as 'Fury form'.